What's it all about, then?
I've been using GameMaker Studio for about a year and a half now, and I love it. But for all the wonderful tutorials and resources available to newbie developers like myself, I found that there weren't any dedicated podcasts. I found loads on game development in general, and other game engines, such as Unity, have a few - but there were none for poor old GameMaker. So I've decided to rectify that!
Who is likely to find this useful?
The Gamemaker Podcast is aimed at both new and experienced users. I'm looking to interview some leading lights in the GameMaker community, people who've made and released games - to get their take on what's possible, to motivate and inspire.
Who are you, and why are you doing this?
I'm Jim, and for as long as I can remember I've been a creative. My first expereiences with making games was way back in the 16 bit era of home computing where I used to dabble with a primordial game development engine called STOS Basic on the humble Atari ST.
Skip on nearly two decades, during which time I've been a semi-professional musician, ran a recording studio and produced three different podcasts, and I found myself again looking into the possibility of making games. GameMaker Studio re-ignited that passion in me again, probably because of the parallels it had to STOS Basic; a powerful yet relatively simple scripting language, lots of built in tools, etc. Primarily I've been trying to develop simple games for my young son to play on his beloved Android tablet.
I'm still learning GameMaker Studio, and thought a podcast would be a great way to produce a platform to document my progress and to give something back to the wonderful GameMaker community.